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Tools Showcase

This page contains a collection of tools that were created to streamline and accelerate the team and project pipeline. These tools serve the purpose of improving efficiency and speeding up various processes within the team and project workflows.

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Level objects Baker Optimization : 

This is my custom tool, an extension of Mesh Baker from Unity Asset Store. Created to combine objects in order to reduce draw calls and increase game performance. And to reduce time cost when we want to bake scene objects into single mesh.

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