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Stylized Materials

Description :

I created these smart materials when I was self-learning Substance Designer for the first time. I realized that Substance Designer is not that hard to use, given my experience with shader work before.

I also learned that nowadays, Substance Designer is a sought-after skill in many careers, so I made the decision to study it further.

This choice was reinforced by the opportunity to get a copy of test from Nintendo that specifically required the usage of Substance Designer, making it a significant factor in my decision-making process.

Graph overview :

Example of dirt graph

Untitled-2.png
image.png

Example of grass graph

Example of graph :

Based materials :

ezgif-2-525b8ec366.gif
Dirt_T.png
ezgif-5-deacf81380.gif
Grass_T.png
ezgif-5-ed3f328797.gif
Sand_T.png
ezgif-5-b341cca23c.gif
SnowFloor_T.png

Mixed materials :

ezgif-2-f02730a459.gif
DungeonGrassFloor_T.png
ezgif-2-4f2d501510.gif
WinterDungeonFloor_T.png
ezgif-2-da96ded1a1.gif
Cobble2_T.png
ezgif-2-ade0b121ee.gif
WoodPlankFloor_T.png
Icon-Acknowledgements.png

Acknowledgements

Inspiration from

Stylized Texturing Guideline

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